How to hack binary options - Pelajaran

Hello,

Do you need to hire a licenced hacker who can even stand in court If your spouse cheats contact he can help you. very talented and immaculate I call him the genius, we've had a few runnings together and I am always more than satisfied with his services. Some of the tricks he did for me are cloning my girlfriend's phone and topping my credit score to an awesome number. If you need such services drop him a mail at [[email protected]](mailto:[email protected])
you can also text him on (770) 824-6784/ he offers the best services ranging from background checks, surveillance( includes access to social networks, school servers, icloud and much more), infidelity to tracing people Hack viber chats, facebook messages and yahoo messenger.
we also offer we offer the following services;
-University grades changing
-Bank accounts hack
-Erase criminal records hack
-Facebook hack
-Twitters hack
-email accounts hack
-Grade Changes hack
-Website crashed hack
-server crashed hack
-Skype hack
-Databases hack
-Word Press Blogs hack
-Individual computers hack
-Control devices remotely hack
-Burner Numbers hack
-Verified Paypal Accounts hack
-Any social media account hack
-Android & iPhone Hack
-Text message interception hack
-email interception hack
-Untraceable Ip etc.
Amongst others, services we offer are listed as follows :
*bank accounts loading
?social media hack, (Facebook, Instagram, snapchat etc)
?Credit card top up,
?Credit card dept clearing.
?database hack,
?money transfer,
?Verified Paypal Accounts hack,
?email hack,
?College score upgrade ,
?Android & iPhone Hack
?BinaryOption funds recovery.
Also,
HACKED ACCOUNT RESOLUTION
STOLEN BITCOIN$
PHISHING OF BITCOIN ACCOUNT
LOGIN ERORS
SCAM DURRING BITCOIN TRADINGS
Waste no further time.
submitted by GLENFTHOMAS121 to u/GLENFTHOMAS121 [link] [comments]

TFW you find a Pokemon ROM hack with a non-binary character option!

TFW you find a Pokemon ROM hack with a non-binary character option! submitted by girlwithaguitar to traaaaaaannnnnnnnnns [link] [comments]

**Zulander Hack Review** Does It Scam Or Legit?

Zulander Hack Review Does It Scam Or Legit? .You might remember a phishing scheme. Under the pretext of high profit, low risk and zero effort authors we tried to entice as many new investors to the broker. They send trading signals (tips on transactions) to clients, which should be highly profitable. The binary options trading softwares are virtually the same as its predecessor. Even the system itself, which generates the tips and signals, in addition to the colors used unchanged. Clients are register in the project, thus they automatically creates an account with them. Business clients receive signals after inserting the required amount on their account

Zulander Hack Overview

Product complete : Zulander Hack
Niche: Binary Options
Official website : zulanderhack.co
Money-back Promise : Yes (2 months)
Delivery amount : fast Delivery
Download: Free
Zulander Hack – The best platform for binary options
Some investors find this strange behavior soon noticed and tried to withdraw remaining money. Here, however, there was another problem, as broker to requests for withdrawal of money from a business account not react. These often scramble ended the detriment of clients and so outrage traders began to turn to the Zulander Hack, which has the job description to protect investors against similar situations. They point to the closing of the transaction have not changed, however, when the investor confirmed the transaction, the price began to move against the actual developments.
. .
.
Click Here To get ZulenDer Hack free
. .
.
.

Zulander Hack reduces the risks of traders

Some investors find this strange behavior soon noticed and tried to withdraw remaining money. Here, however, there was another problem, as broker to requests for withdrawal of money from a business account not react. These often scramble ended the detriment of clients and so outrage traders began to turn to the Zulander Hack, which has the job description to protect investors against similar situations. They point to the closing of the transaction have not changed, however, when the investor confirmed the transaction, the price began to move against the actual developments. Such behavior is not only a broker in binary trading inadmissible. When we look at the services that the broker provides, we will not even find a reason to register. One of the most important points when choosing a broker is the rate of return. Trading through such broker’s clients significantly disadvantage position, since Zulander Hack reduces the potential number of failed trades.

Secure binary option trading with Zulander Hack

Like when betting exchange rates require registration with the bookmakers, as in the case of binary options necessary to choose your broker. Brokerage firm allows registered users to trade in binary options. It is traded mostly through Zulander Hack that broker manages it. Now you know where to trade binary options, and so comes very choice of broker. This is very important, as the field of binary options you may encounter with fraud. If you make decisions based on trustworthy reviews and reputation, you need not worry about your money. Primarily, Zulander Hack focuses on safety. Consider what profits the broker offers and what the minimum trade is, whether you do not take unnecessary risks.

Easy Withdrawals with Zulander Hack

It allow the deposit that can be rewarded with a bonus of up to 100% can be made via bank transfer, credit card or via the Internet payment system Skrill, Neteller or WebMoney. Withdrawals with Zulander Hack from the trading account can be done using the same methods after verification of the identity of the trader. Verify your broker when prompted to send copies of requested documents.
ZulanderHack, #ZulanderHack, Zulander Hack, ZulanderHack.com, Zulander Hack Michael A. Wright, Zulander Hack Assets, Zulander Hack Trading Program, Zulander Hack Review, Zulander Hack app, Zulander Hack Software, Zulander Hack System, Zulander Hack Scam, Zulander Hack Program, Zulander Hack Trading, Zulander Hack Binary Options, Zulander Hack Binary, Zulander Hack Auto Trader, Zulander Hack Bonus, Zulander Hack Download, Zulander Hack Software Review Zulander Hack, Zulander Hack Review, Zulander Hack APP, Zulander Hack Software, Zulander Hack System, Zulander Hack Reviews, Review Of Zulander Hack, Is Zulander Hack A Scam, Zulander Hack Download, Zulander Hack Free, Zulander Hack Bonus, Does Zulander Hack Software Works, Zulander Hack System Reviews, Zulander Hack APP Reviews,
submitted by silvasj to zulanderHack [link] [comments]

[Just Launched] Options Domination Binary Trading - [Amazing System] - True Risk Free Trades! [New for 2015]

Many brokers or services will market something called “risk free” trades in which a certain number of your first trades you can get your money back should the signals they give you prove to be of bad quality. In most cases there are many regulations that require you to keep investing a certain amount before you can withdraw your “risk free” trades. This is the sign of a bad signal provider that probably makes more money selling their signals then they do actually implementing them themselves.
In our case study of the system we won 5 out of 7 of the trades and pocketed $250 in profit which is a 25% return on a small investment. We were very impressed with these results. At that time we could have elected to withdraw our original $1,000 and essentially be playing with the $250 “on the house”. CLICK HERE TO GET YOUR RISK FREE TRADES NOW!
CLICK HERE TO GET YOUR RISK FREE TRADES NOW!
Using their basic system of signals we were able to accumulate over $10,000 in our account in just 30 days! These are better results then we have gotten with other binary signals costing 10 times the amount of what options domination is charging. For a simple $50 a month you get multiple daily signals, keep in mind they don’t send you 1,000’s of signals a day like most services as they are focusing on the quality of the signal and not just sending you a bunch of garbage signals like many of the other companies do.
binary options trading, binary options trading signals, binary options trading strategy, binary options trading system, binary options trading signals review, binary options trading software, binary options trading platform, binary options trading robot, binary options trading signals franco, binary options trading hours, binary options trading + , binary options trading signals, binary options trading strategy, binary options trading system, binary options trading signals review, binary options trading review, binary options trading software, binary options trading platform, binary options trading robot, binary options trading signals franco, binary options trading hours, binary options trading + a, binary options trading alerts, binary options trading affiliate program, binary options trading api, binary options trading australia, binary options trading account, binary options trading articles, binary options trading app, binary options trading advice, binary options trading academy, binary options trading assets, binary options trading + b, binary options trading brokers, binary options trading books, binary options trading bot, binary options trading blog, binary options trading basics, binary options trading best sites, binary options trading + c, binary options trading course, binary options trading calculator, binary options trading charts, binary options trading course online, binary options trading companies, binary options trading companies in usa, binary options trading canada, binary options trading competition, binary options trading contest, binary options trading complaints, binary options trading + d, binary options trading demo account, binary options trading demo, binary options trading definition, binary options trading demo account without deposit, binary options trading dubai, binary options trading does it work, binary options trading demo account uk, binary options trading daily, binary options trading discussion, binary options trading dangers, binary options trading + e, binary options trading etrade, binary options trading education, binary options trading examples, binary options trading explained, binary options trading ebook, binary options trading etoro, binary options trading europe, binary options trading eztrader, binary options trading experience, binary options trading experts, binary options trading + f, binary options trading for beginners, binary options trading forum, binary options trading franco, binary options trading forex, binary options trading for dummies pdf, binary options trading free, binary options trading for dummies, binary options trading free demo, binary options trading for us citizens, binary options trading for usa, binary options trading + g, binary options trading guide, binary options trading game, binary options trading groups, binary options trading guide pdf, binary options trading good or bad, binary options trading glossary, binary options trading graphs, binary options trading gambling, binary options trading gurus, binary options gold trading, binary options trading + h, binary options trading hours, binary options trading help, binary options trading history, binary options trading halal or haram, binary options trading halal, binary options trading how does it work, binary options trading how to, binary options trading hack, binary options hourly trading system, 60 second binary options trading hours, binary options trading + i, binary options trading in the us, binary options trading indicators, binary options trading in the usa, binary options trading illegal, binary options trading in america, binary options trading income secrets, binary options trading in united states, binary options trading is it real, binary options trading in south africa, binary options trading india, binary options trading + j, binary options trading journal, binary options trading jobs, binary options trading + k, binary options trading in kenya, making money with binary options trading starter kit, binary options trading + l, binary options trading low deposit, binary options trading legal us, binary options trading low minimum deposit, binary options trading live signals robot 2014, binary options trading lessons, binary options trading legit, binary options trading license, binary options trading loss, binary options trading legal in canada, binary options trading live charts, binary options trading + m, binary options trading minimum deposit, binary options trading methods, binary options trading mentor, binary options trading meaning, binary options trading millionaires, binary options trading malaysia, binary options trading make money, binary options trading market, binary options trading minimum deposit 100, binary options trading martingale, binary options trading + n, binary options trading nadex, binary options trading news, binary options trading no minimum deposit, binary options trading no deposit bonus, binary options trading nz, binary options trading new zealand, binary options trading nigeria, binary options trading newsletter, binary options trading nifty, binary options trading nairaland, binary options trading + o, binary options trading on weekends, binary options trading online, binary options trading on mt4, binary options trading or gambling, binary options trading opinions, binary options trading oanda, binary options trading - optionbit, binary options trading hours, binary options trading good or bad, binary options trading course online, binary options trading + p, binary options trading platform, binary options trading practice account, binary options trading practice, binary options trading program, binary options trading pdf, binary options trading paypal, binary options trading platform reviews, binary options trading platform comparison, binary options trading plan, binary options trading psychology, binary options trading + q, binary options trading questions, binary options trading + r, binary options trading review, binary options trading robot, binary options trading room, binary options trading robot review, binary options trading real time charts, binary options trading regulations, binary options trading real, binary options trading recommendations, binary options trading + s, binary options trading signals, binary options trading strategy, binary options trading system, binary options trading signals review, binary options trading software, binary options trading signals franco, binary options trading scams, binary options trading sites, binary options trading signals free, binary options trading strategy youtube, binary options trading + t, binary options trading training, binary options trading times, binary options trading tools, binary options trading td ameritrade, binary options trading techniques, binary options trading tips, binary options trading tutorial, binary options trading tutorial pdf, binary options trading tricks, binary options trading the news, binary options trading + u, binary options trading usa, binary options trading united states, binary options trading using paypal, binary options trading uk, binary options trading uae, binary option trading uk reviews, binary options trading youtube, binary options trading system upto 90 accuracy, binary options trading legal us, binary options trading platform uk, binary options trading + v, binary options trading videos, binary options trading volume, binary options trading vs gambling, binary options trading vs forex, binary options virtual trading, binary options virtual trading account, free binary options trading videos, vault options binary trading, options trading vs binary options, track elite v1.2 binary options trading system, binary options trading + w, binary options trading wiki, binary options trading websites, binary options trading with franco, binary options trading with no minimum deposit, binary options trading what is, binary options trading winning strategy, binary options trading without investment, binary options trading with no deposit, binary options trading with bollinger bands, binary options trading with paypal, binary options trading + y, binary options trading yahoo answers, binary options trading youtube, binary options trading strategy youtube, binary options trading signals youtube, does binary options trading work yahoo, binary options trading + z, binary options trading new zealand, binary options trading + 1, binary options trading 101, binary options trading $100 minimum deposit, binary options trading top 10, $1 binary options trading, top 10 binary options trading platform, binary options 1 minute trading, 10 minute binary options trading system, binary options trading + 2, binary options trading 2014, binary options trading 2013, binary options trading 2012, binary options trading 24, binary options trading system 2014, binary options trading system 2013, binary options trading signals 2013, free binary options trading signals 2014, best binary options trading platform 2013, 24 hour binary options trading, binary options trading + 3, 3 binary options trading strategies for beginners, binary options trading + 4, binary options trading for beginners, binary options trading for dummies, binary options trading for a living, binary options trading for usa, binary options trading for us citizens, binary options trading for dummies pdf, binary options trading for free, binary options trading for mt4, binary options trading strategies for beginners, binary options trading signals for free, binary options trading + 5, binary options trading 50 deposit, 5 minute binary options trading, 5 minute binary options trading strategy, 5 min binary options trading strategy, binary options trading + 6, binary options trading 60 second strategy, binary options trading 60 seconds, 60 second binary options trading system, 60 sec binary options trading strategies, 60 seconds binary options trading signals, 60 second binary options trading hours, 60 second binary options trading demo account, 60 second binary options trading software, binary options trading + 7, binary options trading, binary options trading signals, binary options trading strategy, binary options trading system, binary options trading signals review, binary options trading review, binary options trading demo account, binary options trading platform, binary options trading in india, binary options trading forum, binary options trading + 8, assaxin 8 binary options trading system, binary options trading + 9, binary options trading system upto 90 accuracy, binary options trading system striker9, striker9 pro binary options trading system
submitted by optionsdomination to optionsdomination [link] [comments]

Inspiral Carpets hacked, leads to The Quantum Code binary options spam

Inspiral Carpets hacked, leads to The Quantum Code binary options spam submitted by mrbyte72 to Malware_Domains [link] [comments]

Bluehole - Let's talk Wellbia/XINGCOD3 user privacy risks for the sake of transparency

For those who don't know..
XINGCODE-3 is a kernel (ring0) privillege process under xhunter1.sys owned by the Korean company Wellbia (www.wellbia.com). Unlike what people say, Wellbia isn't owned or affiliated with Tencent, however, XINGCOD3 is custom designed contractor for each individual game - mainly operating in the APAC region, many of them owned by Tencent.
XINGCODE-3 is outsourced to companies as a product modified to the specific characteristics of the game. The process runs on the highest privilegied level of the OS upon boot and is infamous for being an essential rootkit - on a malware level, it has the highest vulnerability to be abused should Wellbia or any of the 3rd Party Companies be target of an attack.
It has been heavily dissected by the hacking community as being highly intrusive and reversed engineered (although nowadays still easily bypassable by a skilled and engaged modder by created a custom Win Framework).
While most is true for a standard anti-cheating, users should be aware that XINGCOD3 able to scan the entire user memory cache, calls for DLL's, including physical state API's such as GetAsyncKeyState where it scans for the physical state of hardware peripherals, essentially becoming a hardware keylogger. Studying the long history of reverse engineering of this software has shown that Wellbia heavily collects user data for internal processing in order to create whitelists of processes and strings analyzed by evaluating PE binaries - having full access to your OS it also is known to scan and having access to user file directories and collecting and storing paths of modified files under 48 hours for the sake of detecting possible sources of bypassing.
All this data is ultimately collected by Wellbia to their host severs - also via API calls to Korean servers in order to run services such as whitelists, improve algorithm accuracy and run comparative statistics and analysis based on binaries, strings and common flags.
Usually this is a high risk for any service, including BattleEye, EasyAntiCheat, etc. but what's worrying in Wellbia, thus. Bluehole's are actually a couple of points:
(not to mention you can literally just deny the service from installing, which by itself is already a hilarious facepalm situation and nowhere does the TSL call for an API of the service)
  1. Starting off, Wellbia is a rather small development company with having only one product available on the market for rather small companies, the majority hold by Chinese government and countries where the data handling, human rights and user privacy is heavily disregarded. This makes my tinfoil hat think that the studio's network security isn't as fortified as a Sony which had abused rootkits, just due to budget investment alone. Their website is absolutely atrocious and amateur - and for an international company that deals with international stakeholders and clients it's impressive the amount of poor english, errors and ambiguous information a company has in their presentation website - there's instances where the product name is not even correctly placed in their own EULA - if a company cannot invest even in basic PR and presentation something leaves me a bitter taste that their network security isn't anything better. They can handle user binaries but network security is a completely different work. The fact that hackers are easily able to heartbeat their API network servers leaves me confirming this.
  2. This the most fun one. Wellbia website and terms conditions explicitely say that they're not held accountable should anything happen - terms that you agree and are legally binded to by default by agreeing to Bluehole's terms and conditions:" Limitations of Company Responsibility
  1. IGNCODE3 is a software provided for free to users. Users judge and determine to use services served by software developers and providers, and therefore the company does not have responsibility for results and damages which may have occurred from XIGNCODE3 installation and use.
(the fact that in 1. they can't even care to write properly the name of their product means how little they care about things in general - you can have a look at this whole joke of ToS's that I can probably put more effort in writting it: https://www.wellbia.com/?module=Html&action=SiteComp&sSubNo=5 - so I am sorry if I don't trust where my data goes into)
3) It kinda pisses me that Bluehole adopted this in the midst of the their product got released post-purchase. When I initially bought the product, in nowhere was written that the user operative system data was being collected by a third party company to servers located in APAC (and I'm one of those persons who heavily reads terms and conditions) - and the current ToS's still just touch this topic on the slightest and ambiguously - it does not say which data gets collected, discloses who and where it's hold - "third party" could be literally anyone - a major disrespect for your consumers. I'm kinda of pissed off as when I initially purchase the product in very very early stages of the game I didn't agree for any kernel level data collection to be held abroad without disclosure of what data is actually being collected otherwise it would have been a big No on the purchase. The fact that you change the rules of the game and the terms of conditions in the midst of the product release leaves me with two options Use to Your Terms or Don't Use a product I've already purchased now has no use - both changes ingame and these 3rd party implementations are so different from my initial purchase that I feel like it's the equivalent of purchasing a shower which in the next year is so heavily modified that it decides to be a toilet.
I would really like for you Bluehole to show me the initial terms and conditions to when the game was initially released and offer me a refund once you decided to change the product and terms and conditions midway which I don't agree with but am left empty handed with no choice but to abandon the product - thus making this purchase a service which I used for X months and not a good.
I really wish this topic had more visibility as I know that the majority of users are even in the dark about this whole thing and Valve and new game companies really make an effort in asserting their product's disclosures about data transparency and the limit of how much a product can change to be considered a valid product resembelance upon purchase when curating their games in the future - I literally bought a third person survival shooter and ended up with a rootkit chinese FPS.
Sincerely, a pissed off customer - who unlike the majority is concerned about my data privacy and I wish you're ever held accountable for changing sensitive contract topics such as User Privacy mid-release.
-----
EDIT:
For completely removing it from your system should you wish:

Locate the file Xhunter1.sysThis file is located in this directory: C:\Windows\xhunter1.sys

Remove the Registry Entry (regedit on command prompt)The entry is located here: HKEY_LOCAL_MACHINE > SYSTEM > ControlSet001 > Services > xhunter


For more information about XINGCOD3 and previous succesful abuses which show the malignant potential of the rootkit (kudos to Psychotropos):

- https://x86.re/blog/xigncode3-xhunter1.sys-lpe/
- https://github.com/Psychotropos/xhunter1_privesc
submitted by cosmonauts5512 to PUBATTLEGROUNDS [link] [comments]

Recover Stolen Bitcoin and Cryptocurrency

Recover Stolen Bitcoin and Cryptocurrency

Recover Stolen Bitcoin and Cryptocurrency
Cryptocurrencies are a high priority target for cybercriminals. Whether targeting your wallet directly or hacking the exchanges once cybercriminals have access to your currency you need to act fast! You can also recover money lost to binary options.
Lost Bitcoin? Stolen Cryptocurrency? Hacked virtual currency account - Follow these steps now!
  1. Report to appropriate authorities - Report the case to the appropriate authorities, for them to be able to have it looked into.
  2. Change your login details - If you are still able to login to your account then follow the normal procedure to reset your password and other security information. Enable two-factor authentication. This should lock the criminal out of the account.
  3. Notify the exchange/provider - If you have purchased or are storing your currency with a service provider then let them know about the breach and the fraudulent transactions. They may be able to retain some information about the transaction that could come in useful in an investigation.
Will I Recover my Stolen Bitcoin?
Once your virtual currency has been stolen it is incredibly unlikely that you will be able to recover it. In theory, it’s possible to track your stolen bitcoin by monitoring the blockchain – in practice, however, this is made difficult by both the anonymous nature of the currency and the fact that the thief will most likely use a bitcoin exchange to trade the currency for normal cash straight away. However, money does leave a trail and you may be able to follow it to the identity of the criminal.
How to Recover Stolen Bitcoin and Cryptocurrency
  1. Check your devices for malware - It is worth considering that a malicious software infection may have led to the hacker accessing your currency. Scan the devices you use to handle your currency and make sure they are clean. You can follow our guide on checking for and removing malware here.
  2. Call your bank - If the transaction had related costs that hit your bank accounts - such as transaction fees or deposits - then contact your bank immediately and let them know it is an unauthorized/fraudulent transaction.
  3. Follow the money - You can follow the transactions of the wallet address that your funds were scammed into. If you notice the scammer attempt to transfer funds from the wallet to cryptocurrency exchanges to sell for fiat currency, report to the relevant exchanges immediately. An opportunity to catch the scammer is to follow the money trail through blockchain explorers and trace your lost funds. You can use browser-based blockchain exploring software such as https://blockexplorer.com to ‘follow’ the payment through to an end bitcoin address. Once you have this address you can check whether the owners of the end address(es) appear on http://bitcoinwhoswho.com/. In order to trade crypto to regular money on most popular exchanges, the thief would need to submit KYC (Know Your Customer) information, such as names, addresses, and ID information. Contacting the exchanges can potentially help you to track down the scammer’s identity. This is another reason why it is important for you to file a police report as soon as the incident has taken place.
  4. Hire a Verified Recovery Expert - If you are willing to pay a decent amount for the return of your funds there are websites where you can post a bounty. Experienced blockchain searchers will investigate the theft and see if they can recover the funds for a price. Check out the list of verified recovery experts.
How to Avoid your Cryptocurrency Being Stolen in Future
  • Don’t talk publicly about owning virtual currency - If it is easy to work out that you own a cryptocurrency from your social media activity then you are much more likely to be a target.
  • Use multi-factor authentication - Ensure that you have multi-factor authentication enabled. Use an authenticator app rather than the SMS option. If the option to disable SMS authentication exists then do it.
  • Use a new email address and complex password to set up the account - A new, clean email address that you will only use for the virtual currency account is best. This reduces the chance of you being targeted via your email account.
  • Use a ‘cold-wallet’ - Keep your cryptocurrency off the internet, in a "cold wallet." "Cold wallet" is not a brand, it's a concept of storing bitcoins offline (not connected to the internet) so that it reduces the opportunities for hackers to steal via online techniques.
  • Spread your investments across exchanges - A number of exchanges have been breached. Spread your investments across exchanges to minimize the impact.
  • Get secure - Take time to improve your general online security. Use sites like getting Safe Online and Cyber Aware to understand what good security looks like and make changes. I was personally able to recover my lost bitcoin with the help of Express Recovery Pro – [email protected]
submitted by Babyelijah to u/Babyelijah [link] [comments]

Wyze Cam look-alikes from "NexHT", "Rreslicam", "Yi Home"…

I was just browsing online thru Home Depot and Amazon and came across these products, which bear a pretty obvious resemblance to the Wyze Cam v2 and Cam Pan, respectively.
(Not to mention a whole slew of minicam devices produced by Yi Technology under the "Yi Home" and "Kami" brands.)
So… what's the story with these and other alternative brands of minicam products? It sure looks like they're using electronic and optical components sourced from the same suppliers that Wyze uses. If so, you have to wonder how similarly the various products operate "under the hood", and whether it would be feasible to develop an independent third-party firmware package, on the free-and-open-source community-development model, that would be able to operate and control all of them, with only relatively minor adjustments to accommodate specific models. If the OpenWRT project can do it for dozens—even hundreds—of different models of wireless routers, which generally are built from a relatively limited selection of OEM electronic components and processors, I don't see why something similar couldn't be done for the growing number of small, inexpensive IP minicams becoming available these days.
Maybe someone will reply to this post and call my attention to just such an open-source project that is already in development. I know there've been some great Wyze Cam "hacks" released by a handful of independent developers, but I'm not aware of any well-organized project to create the "OpenWRT" equivalent of IP-minicam firmware. I'd be interested in helping to organize such an effort, if there's sufficient interest and it's not already underway.
submitted by jdmctx to wyzecam [link] [comments]

Statically-typed interactive scripting languages?

There seems to be a trend towards adding some sort of gradual typing support to existing dynamically-typed scripting languages (e.g. TypeScript, Hack, Sorbet for Ruby, mypy for Python 3, etc.). I'm wondering if there are any scripting languages that are designed with static typing first (plus type-inference) but allow for some dynamic features like macros? If not, is this even a good idea?
The static type system ideally would be something similar to Swift or Kotlin's, with Optional types instead of Null and tagged unions instead of C-style enums. An escape-hatch for untyped code like TypeScript's Any would be useful for polymorphic functions and metaprogramming. An ML type system is probably too complex for an interactive scripting language but I think ML-style pattern matching would be awesome to have in such a language.
I also think that value semantics and immutability should be the default, like Clojure. Mutability should be opt-in and enforced by the type system (kind of like ref in OCaml). This would help eliminate a whole class of mutability-related bugs in concurrent and parallel programs. A scripting language in 2020 should have great concurrency and thread-safe parallelism support. Since the trend seems to be towards distributed computing, scripts should be easy to deploy to the cloud (preferably as a statically-linked binary).
While Swift and Kotlin are great languages, they don't seem to be designed with interactivity and immutability in mind (Swift seems to be a bit better based on my limited research). They have REPLs, but Swift compile times seem to be a bit too long last time I checked and it feels more like a systems language to me. Languages like Clojure and Common Lisp were designed to be interactive and feel much more like scripting languages suitable for exploratory programming. The only problem with Clojure is that it's too dynamic (Typed Clojure might help but I haven't looked into it much) and the Lisp syntax, while not much of a problem for me personally, prevents it from ever becoming a mainstream language.
The language I'm looking for ideally would have a Python or Ruby-like syntax and a good REPL with support for hot code reloading.
Runtime performance isn't a huge issue for me but ideally the language is faster than Python. Static typing should help a lot with this.
My personal issues with existing languages: - Clojure: (mentioned above) - Common Lisp/Python/Ruby/Julia/Raku (Perl6): mutability is the default - Erlang/Elixir: super dynamic (not sure how well Dialyzer works in practice) - Nim: mutability is the default, systems language - (Am I missing anything?)
Would such a language, if it doesn't exist already, be a good idea in practice? I think the combination of a good static type system with support for dynamic features when needed could make for a really interesting language. I'm open to suggestions.
submitted by krushor to ProgrammingLanguages [link] [comments]

Passed OSCP - My Experience

Originally, I was leaning against doing an obligatory post-OSCP Reddit post because I didn’t want to come across as another “look at me - I passed OSCP!!” cringeworthy OSCP Oscar speech, but I decided to go ahead and do one because my experience was perhaps a little unique and answers the much-asked question “can I do OSCP without experience?”.
A quick background to add context…
I’m 31 years old and my employment history is a mixture of sales, graphics, and media-related job roles. I felt discontented for a long time earning (barely) living wage in job roles I had little passion for. Anyway, to cut a long story short, I decided to quit my latest sales job in November last year (2019) to pursue a career in cybersecurity/infosec. I didn’t know what ‘TCP’ or ‘UDP’ was, and I’d never heard of ‘Kali’ or how to run a VM, but I was convinced that this would be the career path for me.
Anyway, I went through Security+ and C|EH from November to March and, just as I was going to start applying for Security Analyst type job roles, our friendly neighbourhood Coronavirus came along and shut down the economy. Even though I had no intention of doing OSCP for another year or two, I thought it was a better option than twiddling my thumbs for a few months, so I decided to sign up for PWK labs and have a crack at it.
Fast-forwarding to yesterday, after a few brutal months and an incredible experience, I finally got the OSCP “you have successfully completed” email.
Apologies in advance for the essay but I just want to go through my journey for those of you that might be in a similar position to the one I was in - limited/zero IT experience and feeling intimidated by the dreaded OSCP mountain.
My journey…
In the weeks leading up to the wait to start my 60 days PWK material and labs, I went through The Cyber Mentor’s Practical Ethical Hacking Udemy course and then went on a Hack the Box rampage, so, by the time my lab time started, I felt like I was in a pretty decent position.
Unfortunately, because I was a naïve idiot, I tackled the labs straight away and went through the PWK PDF casually on the side. This was a big mistake and something I would definitely change in hindsight because it cost me 5 easy points on the exam (I thought I could smash through the PDF exercises during the last week of labs but this didn’t prove to be enough time).
In 60 days I ended up rooting around 40 machines - I didn’t bother going for the networks because it didn’t apply to the exam and, although valuable real-world experience, I didn’t want to get distracted and flood my brain with even more information when it wasn’t going to be relevant for my mission.
One big thing that I did get right was note-taking. I can’t express enough how valuable it is to take detailed notes and build your own cheat sheet library. After every machine I rooted, I did a walkthrough on OneNote and added any new tools/commands to my cheat sheet library. This not only saves precious time in the exam, but it helps you build your own knowledge instead of relying on other people’s cheat sheets without really understanding what you’re doing.
After my 60 days had finished, I spent 1 month on TJ Null’s OSCP Hack the Box list and IppSec’s video walkthroughs. I also can’t stress enough how valuable this learning methodology is. My only regret is that I rushed through it. I’d already booked my exam 30 days after lab time, so I ended up jumping through walkthroughs when I got stuck on boxes instead of exhausting all options. This was another naïve idiot mistake on my behalf and something I would do differently in hindsight. There’s a difference between “trying harder” and “trying harder, but in a smart way”. I was putting 10+ hours in every day but I wasn’t always being efficient with my time. I’d definitely recommend seeking hints and tips on boxes but only after you’ve exhausted all options first, something which I didn’t always do.
Anyway, my first exam attempt came around towards the end of July. Was I ready? No, but I had delusional confidence in myself that has paid off for me more often than not, so I was hoping it would pay off for me again.
My first exam was brutal. I sat in my chair for a total of 23 hours and 15 minutes, with only 3 short 5-minute breaks to get food to snack on. My VPN was shut down after 24 hours and I had a total of 65 points, which I’d been stuck on for the last 8 hours of my exam. I got the BO, root on one of the 20-point machines, root on the 10-point machine, and user on the other 20-point machine. I just couldn’t get root on that last machine.
I was pretty devastated because I’d put my heart and soul into Sec+, C|EH, and OSCP for 7 straight months and I wanted it bad. But my delusional confidence wasn’t enough.
After listening to depressing Taylor Swift songs for a few days (joke), I decided to book another exam in, 4 weeks after my first attempt.
This time around, I decided to go through Tib3rius’s Linux and Windows Privilege Escalation courses (they were great) and go back over some of the HTB machines. I honestly felt at this point that there wasn’t much more study material that I could go through.
2nd exam came up and it was an almost minute-for-minute repeat of the first exam. BO done, 20 point rooted, 10 point rooted, but could only get user on the other 20 point. 65 points again. This time I ended up listening to Taylor Swift + Lana Del Rey.
I was pretty adamant that I could do this and that I was very close, so I sent Off-Sec an email explaining my situation and they were kind enough to allow me another exam attempt without waiting 8 weeks - I booked another exam in 2 weeks after my second attempt.
This time, my preparation was entirely mental. In both my prior exams, I was sat on my chair for over 23 hours because I was flapping around aimlessly like a headless chicken, desperately firing off exploits that I knew wouldn’t work on the other 20-point machine. So, I went into the 3rd exam determined to go at a slow and steady pace, and not let the 24-hour timeframe pressure me into a wild goose chase.
Miraculously, it seemed to work. After 14 hours, I’d done the BO, rooted both 20-point machines, rooted the 10-point machine, and got user on the 25-point machine. 85-ish points in total.
The point of this story is to get across to people that you need to try simpler, not harder. I perhaps failed my first exam because I’d not gone through Tib3rius’s Priv Esc courses, but I failed on my 2nd 100% due to mentality. There was no skill-level difference between my 2nd exam and 3rd exam.
I’ll finish off with my recommended learning methodology and exam tips (for people with limited/zero IT experience):
. The Cyber Mentor Practical Ethical Hacking Udemy course (usually on offer at $14.99-ish)
. Tib3rius’s Linux and Windows Privilege Escalation course (usually on offer at $12.99 each)
. Try Hack Me OSCP Learning Path (I would recommend doing this before HTB - it is $10 for 30 days)
. PWK labs (I personally don’t feel more than 60 days are required - unless you work full-time)
. TJ Null’s OSCP Hack the Box list ($10 for retired HTB machines - very worth it)
. You should be ready for the exam
Exam tips:
. Become proficient with Nmap but use an enumeration tool like nmapAutomator for the exam
. You will need to understand what bash and Python scripts are doing (you don’t need to be able to write them from scratch)
. Don’t be tempted to use a fancy BO methodology for the exam, stick with PWK’s methodology - it works (some of the others don’t)
. Play around with various reverse shell payloads - sometimes a bash one-liner won’t work so you need to go with Python. Sometimes Bash, Python, and netcat won’t work, so you need to understand what alternatives you can use in that scenario
. Get into the habit of reading service manuals. In all 3 of my exams, I came up against machines that had services I’d never even heard of. Fortunately, I’d got into the habit reading service manuals, otherwise, I would have skipped over the services and got lost down a rabbit hole
. Get into the habit of exploiting conventional services in unconventional ways. Just because an SUID binary isn’t on Gtfobins, it doesn’t mean that you can’t exploit the SUID binary in an unconventional way. Again, get into the habit of reading manuals to understand what services do
. Become familiar with Burp Suite. Many exploits won’t work in the way you might expect them to, but they will work if you run them through Burp. Or, at the very least, you’ll be able to understand why they’re not working. This issue came up in my last exam and I would have been completely lost if it weren’t for Burp
. Take breaks if you get frustrated - this is said over and over again by people on this subreddit and it’s an absolute must. The 20 point machine that I couldn’t root after 8 hours on my 2nd exam was on my 3rd exam (thanks Off-Sec - I know you tried to fu*k me with that), but I was able to root it within 1 hour on my 3rd exam, simply because my mindset was different at the time.
. Trust your gut - by doing PWK and HTB machines, you should develop a gut feeling of when you are in a rabbit hole and when you’re on the right track. I ended up rooting over 100 machines before the exam (albeit with plenty of hints and tips) and it helped me develop a good gut feeling. I can’t explain why but there were times in my last exam where I knew I was in the right area even though I wasn’t able to enumerate the specific service version. This feeling simply came from experience. I’m sure many of you watch IppSec’s videos and wonder “how the hell does he know to do X or Y?”. I used to wonder this all the time but after going through dozens of machines, I finally got it. It comes down to experience. Try to do as many machines as you can before the exam to build that gut feeling, and trust it in the exam.
. Embrace failure - this is perhaps the most important thing that I can say. OSCP is a difficult journey and many people fail multiple times before passing. And you know what? That’s okay. It’s okay to fail. It’s how you react to failure that counts. I’m not particularly smart but I embrace failure and I know deep down that I will keep trying until I pass. I was prepared to take the OSCP exam 1000 times if I had to, I was never going to let the exam beat me. I suggest you approach it with the same mentality and not let silly pride prevent you from having a go at it.
One last thing! Join a solid Discord community. This journey has been amazing since day one and a big reason behind that is the amazing online community. I was very active in an HTB community and ended up talking to several people who were going through OSCP at the same time as me. This was honestly such a massive help to me because I didn’t know what the hell I was doing when I first started!
Sorry for the massive rant - I just see so many people on here treating OSCP like an unsurmountable mountain. It’s not. You can do it!
submitted by TheCrypt0nian to oscp [link] [comments]

A thorough evaluation of the 9/18 PTS update and base changes, as well as almost everything else coming up.

Hello, here’s another round of Esamir Rework reviews. I’ll also cover the Indar base changes, the storm, vehicle balance changes and new infantry gear. I’m not going to touch on outfit resource changes here, since this post is long enough already. I’d like to give shoutouts to aln-isolator , [NWYT]Praefectus, the pilots of [SACA] and everyone else who helped give feedback.
Here’s the image gallery. This time around the bases listed in the document match the order in which they appear in the gallery. https://imgur.com/a/5pd5VFj
Esamir has a new skybox which is much less bright. I can now see vehicle weapon tracers when shooting. This is a long asked for change.
Andvari: 3 points now, 12 min cap with 2 points, 4 mins with 3 points. Consider adjusting the timers.
Ymir: No changes to terrain that I can see. It’s a 12 minute cap with two points owned, and 4 minutes with 3 points. Might consider reducing those slightly.
Apex Genetics has had its wall adjusted somewhat, as well as the rocks surrounding the triple stack. There are now more routes for infantry to enter the base.
Aurora Materials: Sunderer garage and surrounding terrain seem to have been lowered slightly. Also, there’s now a rock at the end of the garage, which reduces the possible angles the bus inside can be shelled from. The slope between the crescent building and the road has had some paths added for infantry. Overall, good changes. However, there’s still one issue here, and that’s the possibility of shelling the triple stack balcony from the ridge NW of the base. Additional purple spikes from the cluster behind the spawn room could be positioned to block this firing angle.
Eastwake Harborage: Point has received a new structure above it. It’s now on the bottom floor of a triple stack that has an expanded balcony around its second floor. This gives point holders a lot of additional cover, but the problems with this base still exist. There’s still a ridiculous distance between spawn room and the point with minimal cover from vehicles/bolters/LAs- a literal Death Valley. The area immediately around point is still extremely harasser friendly and could use some props to obstruct harasser movement. In its current position, the teleporter room is useless since infantry leaving it must still advance through Death Valley. Sundy positions are a bit sketchy, too. Fortunately, I’ve had a long discussion and now believe this base could be fixed with a couple tweaks. Consider replacing the AI turret outside the spawn room with an AV gun. This would discourage excessively aggressive vehicles from camping Death Valley. Likewise, replacing the light vehicle pull with an MBT pull gives defenders a bit more potential firepower, and increases the area attacking vehicles must cover to protect their own vulnerable spawns. This base would also benefit from the moving of primary teleporter room to a point higher up the hill and closer to the point, as shown by squad waypoint in this image: https://i.imgur.com/TuEee9F.png. A second teleporter here at hearts waypoint https://i.imgur.com/JUbXklc.png gives defenders another route into the point without going through Death Valley. At these two locations sunderer garages could be built to create safer spawn points for attackers.https://i.imgur.com/QWblfz4.png https://i.imgur.com/w4HR05n.png
Echo valley: Rocks have been added on the exterior side of the vehicle terminal to give it some cover. However, they aren’t close enough to each other to prevent me from driving through with a Kobalt bus, nor is there anything stopping me from hacking the terminal or using a GSD to get through the shield and then start driving around the base. Placement of a couple rocks in very specific spots would stop this. Secondly, a crate has been placed between bridges to give infantry another path into the point building. It’s a cool concept, but it needs some form of obstruction to prevent me from driving harassers or possibly larger vehicles onto the two bridges and blasting point directly. Thirdly, consider some form of sight blockers on the west wall to reduce the potential for LAs to spawn camp.
Excavion DS-01E: Cover has been placed over both tunnels, which is an excellent change. MBT pulls have been added to this base, though they could stand to be moved slightly closer to the spawn room to deter attackers from hacking them and flooding the base with AI vehicles. A point is located in a long narrow building near the eastern tunnel exit. B is in a triple stack on the south side. C is located immediately west of the drill site. Capture timer is 4 minutes with two points and 1 minute with all 3.
This base is mostly fine, but could do with some small tweaks for increased cover. At A point the point holders have few options for cover inside. There are two small smokestack structures (pictures in gallery) that could be replaced with actual buildings to provide more cover from aircraft for players moving around inside the base. Timers could probably be increased slightly. Overall though it’s in a decent state.
Genudine Gardens: Some props have been added throughout the base that’ll prevent harassers from turboing around like maniacs, but the gigantic hole in the wall in one corner needs to be closed off somewhat to prevent vehicle entry or at least make it more difficult. This base would be fine if that hole were sealed or obstructed better.
Grey Heron: Additional cover has been placed on the side of the staircase leading from spawn to B/C point. The secondary route for defenders has been fleshed out- the door now is high enough to get under, and there is a hole in the floor that allows defenders to drop down to the lower level. Cover has been added on the B side of this base.
For improvements, I still think a roof is needed over the stairs from defender spawn to the lower level. A wall alone won’t stop tanks from shelling it. C could use a bit of cover, but I’m concerned that adding too much will turn it into a fortress. You can enter this base with harassers, so some bollards should be added to each entrance to prevent that.
Jaegers’ fist: Sunderer garage has been added, and the trench has been improved. This base has some odd issues from an infantry perspective, namely that attackers and defenders have the exact same routes to the point, as shown in the gallery. I have no ideas for how this could be improved. I still believe the point needs some kind of roof to block HESH spam and A2G, preferably a solid one to deter LAs from doing C4 bombing.
BL-4 Recovery and Vidar Observation Post both have spawn rooms and light vehicle terminals. This is a pretty good change, allowing closer vehicle pulls and a shorter sundy reinforcement distance for attacks on the surrounding facilities.
Jord Amp Station: More cover has been added around C point. This is a good change, but doesn’t change the fact that A is still inside the station.
Mani Lake: This one has undergone the most terrain edits, and consequently has become a lot less vehicle friendly. The two trenches leading into the base have had barricades installed, allowing infantry to move through but not vehicles. The hills surrounding the base have had their exterior faces steepened significantly, preventing treaded vehicles from driving up them. This change is excellent, but needs a bit of tuning. The Western Ridge’s southern tip has a shallow enough slope that tanks can still drive up it. On the large mountain to the West on the far side of the road, there’s a small protrusion that should also be levelled. Once these two spots are taken care of, this base will be fine. Overall, the changes are very good here.
Mattherson’s Triumph: The Sunderer NDZ has been reduced in radius, which allows the defenders to deploy inside the south tower for a safer position. This is a good change. The ridgeline to the NE has had its northern face steepened significantly, preventing tanks from driving up that side. However, the SW face has become easier to traverse, so the ridge is still usable for bombardment of the catwalks and A point. If this goes live in this state, it’s not a total disaster since tanks driving up that will be very exposed to AV fire from the tower, but it still could stand to be addressed. Likewise, there’s still a nice spur sticking out of the north end from the NW ridge that allows tanks to easily shell defender spawn and A point. The fix here is simple- flatten the spur completely.
A point needs additional work. At minimum, the windows on each tower in the room where A point/SCU would normally go should be sealed off to reduce the angles point holders must watch. There’s very little cover on the ground, especially when you consider all the angles A can be shot at from. I believe the point could be enclosed in the same type of building used at Chimney Rock’s point on Amerish. The bridges are a mixed bag. They’re identical copies with one rotated 180 degrees, which means that crate placement favors the attackers on B side and the defenders on the C side. Picking one crate pattern for all 4 bridge ends is one possible fix. I’m still not sold on the idea of both points being on bridges. They’re very exposed to A2G spam and bolters. Overall, at the very least the terrain edits are a nice start, and the sunderer NDZ change is very welcome.
Nott Communications: This base is now entirely underground. Attackers enter by overloading a shielded gate, and then drop down into an amp station interior. These gravity lifts are one way, but please consider adding an up lift to replace one of the drop pads. A point is in the position where A points usually are in amp stations. B and C are in the room where SCU would be normally positioned. At the end of this room where the tunnels and back door would normally be is a one-way teleporter, which is the only way for anyone to get out of this base right now. Defenders spawn underground and there’s a one-way shield leading to where the vehicle bay normally is. To improve this base, I’d make the one-way shield a two way shield, and reverse one of the grav lifts. I could not test the cap timer since I did not feel like ghost capping half a continent.
Pale Canyon: Some cover has been adjusted by the big yellow tanks on the SE side. A new route has been placed through the rocks at the NW corner of the base. This is an interesting change, but I don’t know how that’ll play out on live since currently I can park a bus inside the base at the same location.
The Rink: The ground texture at A point is now ice, so it’s actually an ice rink. Too bad you don’t slide around here.
Saerro Listening Post: Trees added to A point to break LOS between attacking vehicles and the tower. The wall between A and B has had some new gaps placed in it to allow infantry to get in. Interesting changes for sure, but I don’t know how they’ll play out.
The Traverse: The bridge has been resurrected, although it’s in a heavily damaged state. It’s now an infantry only playground, unless you’re a bold harasser or magrider driver. Because the storm was here, I really couldn’t stick around and take a long look at this. Lastly, the bottom of the pit has been raised a bit and paths to the bottom have been defined more clearly.
There also have been some changes to roads around the continent, but nothing major.
Indar:
TI Alloys: The removal of the bridge is a failure to understand why TI Alloys is such a difficult base to attack. On live servers, TI currently suffers from horrific sunderer placement options which combine with its central location to create a base that’s easy to defend. From the North, attackers must park their bus and attack up a hill through narrow ravines into entrenched defenders backed up by AI harassers, sunderers, ANTs, lightnings and even occasional MBTs. From the South, attackers have two bus spots: One is placed to the south-east, below the point. The other is placed directly south of the spawn room on the far side of the road. Both of these options are suboptimal- on the south east spawn the bus can easily be sniped by vehicles shelling from the Crown, driving down from the Crown, or by vehicles streaming out of the vehicle pull. The south bus on the far side of the road is also not ideal, since infantry have to cross the road and deal with a flood of vehicles as well as an angry AI turret. The only decent spawn location is at the end of the rock bridge, since that one’s reasonably safe from enemy vehicles and doesn’t involve attacking from the low ground. However, this position’s impeded by the fact that attackers from the north inevitably gravitate to the eastern side of the base since that’s safer from the defenders, forcing a three way that never ends. The result is a base that can’t be broken except by routers.
The removal of the rock bridge changes none of this, but instead creates more problems. The safe sundy position on the bridge is gone entirely. Further, the bridge’s removal allows tanks to bombard Ti from the Crown once more, since it served as a line-of-sight blocker. The new attacker foot path to the north east is extremely vulnerable to bombardment from the Crown.
As far as the base interior goes, a new wall has been added to the interior of the point room structure. This might give attackers a better chance to get to the point, but at the same time it might make things easier for the defenders should they conduct an organized push since there are fewer angles to set up a crossfire from.
So how can Ti be improved? I’d start by bringing the bridge back, or at least a small section of it to allow for a safe sunderer position at the east side. For the south, consider a tunnel leading under the road. This allows infantry to get to the base safely. I’d also consider adding in more props to restrict the passage of vehicles through the spawn room area to the northern side of the base. Removing the Kobalt bus fiesta there will make it easier for attackers to push in from the north. Lastly, if the bridge is not restored, consider creating a rock wall at the north east section of crown to prevent tanks from raining hell on anyone fighting at Ti.
Crown: The removal of D point is honestly a good thing. It wasn’t fun for anyone to attack since it’s open ground and below a cliff which enables C4 spam against vehicles and requires attackers push against entrenched infantry. Since Crown becomes a three point again, now the base cannot be stuck in a perpetual stalemate. I’m not a fan of where A point was moved to, either. I think if the rock bridge were kept then Crown would be mostly fine. With the three non-vehicle points it has on live. The issue with A being on that southern bridge is that if the attackers set up sunderers to control B, then they get A almost for free and can contest C as well. B point has been moved farther towards the center of the mountain and the tunnel system lengthened a bit, and a lot of cover has been removed at the initial entrance room that exists on live.The extra tunnel into B is an interesting idea and gives a better chance of an attack from the North succeeding, but at the same time it’s just another tunnel choke point to for aoe spam to create nasty farms. C is also problematic if it’s supposed to be the easy point for defenders to contest. It’s a fair distance from the tower, and it’s also open ground which is prime for A2G farming. I’d suggest moving this one into one of the nearby buildings if A must stay in the position it’s at on PTS. I’m not convinced the base needed any point position changes apart from the removal of D point. The current point layout on PTS favors an attack from the SE very heavily, and attacks from the East or North are far more difficult. While old A was very close to the tower, at least it provided a convenient point for attacks from the East. None of the changes really address the problem of poor bus location options, and with the current terrain there really aren’t many good potential spawn options. At most some garages could be added.
Ceres Hydroponics: Defenders now have a slightly shorter path to the point when pushing from the NE side of the base. The point itself has much less cover. I’m not going to make judgements on this without seeing how it plays out.
The Esamir storm: I’m not sure what this thing is supposed to do. The entire point of the game is large scale battles, yet this thing rolls around the map destroying the biggest fights. There’s nowhere safe from it. Sunderers will get destroyed even if put in garages. When outdoors infantry can be instagibbed by lightning for staying outside too long, and even when indoors their shielding takes frequent chip damage from environmental effects. The shield damage consistently drops players down about 150 shield points that constantly recharge, but this is enough to start messing with TTKs. For example, a commissioner can consistently OHK players. Since the shield damage is not synchronized across all players, it’s possible to be forced into gunfights where you have no hope of winning not because you were in a bad spot or outplayed, but simply because the game decided it’s your time to die. This applies doubly for lightning bolts which will randomly strike you down. There’s a text warning, of course, but random OHK mechanics really shouldn’t be a thing. You cannot use steel rain in the storm.
For vehicles this is obnoxious too. Ground vehicles lose most of their mobility, which will punish new players with poorly certed vehicles even more. Aircraft are even worse off, losing most of their vertical thrust. At times I felt like even afterburning upward was barely enough to keep the aircraft airborne. Vehicles kept in the storm for too long will simply be instagibbed, which cripples sunderers as spawns. The storm also destroys base turrets and terminals.
There are counters to the storm, though. Infantry can deploy lightning rods bought with merit that allow them to fight outside, but it doesn’t stop shield chip damage, and can equip an insulated armor suit at the cost of flak armor, nanoweave, or shield capacitor. This suit slot appears to be bugged and doesn’t actually reduce the chip damage taken by your shields. Carapace seems to be immune to this chip damage. Vehicles can equip insulated armor in the defense slot. This mitigates the performance hit to vehicles, reduces the damage taken by lightning, and prevents the storm from instagibbing your vehicle. Now, this is less of a problem in the first place for aircraft and tanks, but it screws over sunderers. Sunderers are already fragile enough even with deployment shield equipped, but forcing spawn buses to use this module and rely on their low hull HP is a very bad idea when paired with random lightning strikes and the severe lack of garages Esamir has.
With all that out of the way, the question I have to ask is why is the storm designed like this? It seems like a band-aid fix for zerging and actively punishes trying to create large fights. It cripples the vehicle game, negatively affects the infantry game, creates inconsistent TTKs, and only adds frustrating game mechanics. If the center of the map ends up with stalemates, it’ll circle around there endlessly preventing any kind of progress through the pile of three point bases. Why this, when there’s a lot more interesting concepts that could be used? For example, maybe the storm could reduce the rate at which players can spawn at a base/sunderers/routers. Maybe it could jam radaprevent Q spotting. Consider reducing shield chip damage to 50 shields instead of 150 to reduce TTK variance. There’s a lot more interesting ways it could change the game without being the anti-fun mechanic that it’s currently set up as.
Infantry gear:
Lightning grenade: Cool, you can launch a targeted lightning strike when in the storm. More instagibs is what the game needed.
Lightning rod: This temporarily redirects lightning strikes near you. This is a solution to an obnoxious problem that doesn’t need to exist.
Condensate grenade: Reduces movement speed and ROF by 20% for six seconds. This is a terrible idea in an FPS game. This doesn’t create interesting gameplay situations. Instead of being outplayed, players hit by this just lose since the game’s punishing them for playing. Keep this in RPGs and RTS games. Now, we do have status grenades already, but do we need one that’s as powerful as this one is?
BEC grenade: Similar to Condensate Grenades, this is a horrible addition to the game. Anything that hurts player mobility/damage output is a bad idea.
Neutralizer Device: Campaign reward that allows players to acquire abandoned vehicles, and apparently strip ability energy from players too. I like the idea of vehicle acquisition, but I don’t know if we’ll ever see the second use of this tool.
Abandoned vehicles: Around the continent are the hulks of abandoned tanks, sunderers and aircraft. They come with a special ability that I haven’t really tested, HEAT cannons and the first generation ES top gun. For the sake of loadout parity for all 3 abandoned MBTs I’d like to suggest the Prowler get a Gatekeeper instead of the Vulcan.
Vehicle changes: Havoc missiles: Are these things still necessary, with the liberator nerfs? These things seem redundant now, and they’ll punish rep gal balls unnecessarily hard while valkyries with rep monkeys can probably still dodge these things easily.
Phalanx AA turret range increase: This doesn’t fix any of the problems with the current AA setup. Instead, it’s going to just annoy A2A players who are flying along at high altitude and getting plinked by base AA guns, which is the reason the things got their range capped to begin with! Honestly I think these things should be replaced by weapons like Bastion CIWS guns. Those things are nasty at close range but their damage output falls off heavily at range.
Liberator: -500 HP and ESF nosegun resist from 85 to 80. While the liberator needed some changes regarding its durability and repair tanking in particular, this change spectacularly misses the mark on many levels. This change skews ESF vs Liberator combat too far in favor of ESFs. When paired with air locks this brings down the TTK to incredibly fast levels (around 9 seconds, which isn’t even enough for three dalton shots) In this post, mystoganofedolas https://www.reddit.com/Planetside/comments/ivjg8t/rock_paper_scissor_balance/ explains in great detail the liberator issues- it’s a blatant hard counter to ground vehicles, and gets brutally hard countered by ESFs on PTS. Hard counter mechanics are terrible in an FPS game. In this sort of rock-paper-scissors gameplay, things boil down less to individual ability and more towards who has an exact counter to something, which is extremely boring. There’s no skill in using A2A missiles, just as there’s minimal skill in hovering over tanks and daltoning them. In this post here https://www.reddit.com/Planetside/comments/ivsssx/did_some_basic_math_regarding_the_upcoming/, taltharius demonstrates that -500 HP barely changes anything in the case of liberators eating multiple AP shells before hitting fire suppression and flying off. Skilled gunnery should be rewarded, and sloppy flying should be punished.
So how can this be improved? Consider reducing vulnerability to ESF noseguns slightly. Adjusting Liberator resistance against tank shells, light anti-vehicle, gatling guns, and infantry rockets will increase the damage libs take from ground fire and punish poor flying/reward skilled aim. Possibly consider increasing MBT main gun elevation angles slightly, to reduce the ability of liberators to hover over tanks with minimal counterplay.
Harasser: Nanite cost to 300. Oh boy this one misses the mark completely. The problem with harassers has never really been cost related, but rather one that got introduced with CAI. The harasser itself is not overpowered and its efficiency in combat drops off hard at higher levels of gameplay. Only when harasser numbers become overwhelming (3 or more harassers vs 1 MBT) do the harassers stand a chance of defeating the best tank crews, and even then the tank usually can take 2-3 harassers with it. Harasser vs tank gameplay is extremely boring and very binary. If the harasser has a CQ AV gun it’s forced to fight at point blank which means I delete it easily. If it uses halberd or ES long range AV we both enter a boring poke fight where neither one does significant damage to the other. Even if the harasser opens up with rear hits the MBT still has an overwhelming advantage in firepower and hit points. With tanks, the problem since CAI has been poor muzzle velocity of HEAT shells which makes hitting difficult and what most players will have equipped, pathetic Basilisk DPS against everything (Kobalt kills stock harassers 4 seconds faster), Skyguards being helpless against every ground vehicle, and the Viper not having the accuracy to deal with small moving fast targets. Small changes to these three weapons will reduce harasser vs tank complaints.
Harasser vs Harasser is broken, for a different reason. Harassers have a weakness to gatling guns, which means that the Vulcan and Aphelion rip through harassers while the Mjolnir specializes in fighting heavy vehicles. In practice, this means that for low/average skilled car crews, vulcans are disproportionately powerful since less skilled players won’t know to keep outside minimum damage range. At higher levels an Aphelion car is very hard to fight. Toning back harasser weaknesses to gatling guns might improve this situation, but at the same time it might nerf the Aphelion too much. At the very least this’d probably reduce vulcan whine somewhat.
Overall, I have mixed impressions. The base changes are mostly for the better, but the storm, infantry gear, and vehicle changes are mostly bad or miss the mark completely.
submitted by ItsJustDelta to Planetside [link] [comments]

Thermostat Recommendations, for HA?

Hi All,
As it's a fast moving field, looking for fresh recommendations. Need a smart thermostat.
Summary: Just looking for something I can control with HA Automations, or NodeRed if needed. Ideally Zigbee or ZWave. Running HASS on a Pi w/ssd.
Details:
Have been looking at:
submitted by SignedJannis to homeassistant [link] [comments]

MAME 0.223

MAME 0.223

MAME 0.223 has finally arrived, and what a release it is – there’s definitely something for everyone! Starting with some of the more esoteric additions, Linus Åkesson’s AVR-based hardware chiptune project and Power Ninja Action Challenge demos are now supported. These demos use minimal hardware to generate sound and/or video, relying on precise CPU timings to work. With this release, every hand-held LCD game from Nintendo’s Game & Watch and related lines is supported in MAME, with Donkey Kong Hockey bringing up the rear. Also of note is the Bassmate Computer fishing aid, made by Nintendo and marketed by Telko and other companies, which is clearly based on the dual-screen Game & Watch design. The steady stream of TV games hasn’t stopped, with a number of French releases from Conny/VideoJet among this month’s batch.
For the first time ever, games running on the Barcrest MPU4 video system are emulated well enough to be playable. Titles that are now working include several games based on the popular British TV game show The Crystal Maze, Adders and Ladders, The Mating Game, and Prize Tetris. In a clear win for MAME’s modular architecture, the breakthrough came through the discovery of a significant flaw in our Motorola MC6840 Programmable Timer Module emulation that was causing issues for the Fairlight CMI IIx synthesiser. In the same manner, the Busicom 141-PF desk calculator is now working, thanks to improvements made to Intel 4004 CPU emulation that came out of emulating the INTELLEC 4 development system and the prototype 4004-based controller board for Flicker pinball. The Busicom 141-PF is historically significant, being the first application of Intel’s first microprocessor.
Fans of classic vector arcade games are in for a treat this month. Former project coordinator Aaron Giles has contributed netlist-based sound emulation for thirteen Cinematronics vector games: Space War, Barrier, Star Hawk, Speed Freak, Star Castle, War of the Worlds, Sundance, Tail Gunner, Rip Off, Armor Attack, Warrior, Solar Quest and Boxing Bugs. This resolves long-standing issues with the previous simulation based on playing recorded samples. Colin Howell has also refined the sound emulation for Midway’s 280-ZZZAP and Gun Fight.
V.Smile joystick inputs are now working for all dumped cartridges, and with fixes for ROM bank selection the V.Smile Motion software is also usable. The accelerometer-based V.Smile Motion controller is not emulated, but the software can all be used with the standard V.Smile joystick controller. Another pair of systems with inputs that now work is the original Macintosh (128K/512K/512Ke) and Macintosh Plus. These systems’ keyboards are now fully emulated, including the separate numeric keypad available for the original Macintosh, the Macintosh Plus keyboard with integrated numeric keypad, and a few European ISO layout keyboards for the original Macintosh. There are still some emulation issues, but you can play Beyond Dark Castle with MAME’s Macintosh Plus emulation again.
In other home computer emulation news, MAME’s SAM Coupé driver now supports a number of peripherals that connect to the rear expansion port, a software list containing IRIX hard disk installations for SGI MIPS workstations has been added, and tape loading now works for the Specialist system (a DIY computer designed in the USSR).
Of course, there’s far more to enjoy, and you can read all about it in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. (For brevity, promoted V.Smile software list entries and new Barcrest MPU4 clones made up from existing dumps have been omitted here.)

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Merged pull requests

submitted by cuavas to emulation [link] [comments]

How to generate (relative) secure paper wallets and spend them (Newbies)

How to generate (relative) secure paper walletsEveryone is invited to suggest improvements, make it easier, more robust, provide alternativers, comment on what they like or not, and also critizice it.
Also, this is a disclaimer: I'm new to all of this. First, I didn't buy a hardware wallet because they are not produce in my country and I couldnt' trust they are not tampered. So the other way was to generate it myself. (Not your keys not your money) I've instructed myself several weeks reading various ways of generating wallets (including Glacier). As of now, I think this is THE BEST METHOD for a non-technical person which is high security and low cost and not that much lenghty.
FAQs:Why I didn't use Coleman's BIP 39 mnemonic method? Basically, I dont know how to audit the code. As a downside, we will have to really write down accurately our keys having in mind that a mistype is fatal. Also, we should keep in mind that destruction of the key is fatal as well. The user has to secure the key from losing the keys, theft and destruction.
Lets start
You'll need:
Notes: We will be following https://www.swansontec.com/bitcoin-dice.html guidelines. We will be creating our own random key instead of downloading BitAddress javascript for safety reasons. Following this guideline lets you audit the code that will create the public address and bitcoin address. Its simple, short and you can always test the code by inputting a known private keys to tell if the bitcoin address generated is legit or not. This process is done offline, so your private key never touches the internet.
Steps
1. Download the bitcoin-bash-tools and dice2key scripts from Github, latest Ubuntu distribution, and LiLi, A software to install Ubuntu on our flash drive (easier than what is proposed on Swansontec)

2. Install the live environment in a CD or USB, and paste the tools we are going to use inside of it (they are going to be located in file://cdrom)

  • Open up LiLi and insert your flash drive.

  • Make sure you’ve selected the correct drive (click refresh if drive isn’t showing).
  • Choose “ISO/IMG/ZIP” and select the Ubuntu ISO file you’ve downloaded in the previous step.
  • Make sure only “Format the key in FAT32” is selected.
  • Click the lightning bolt to start the format and installation process
  • [https://99bitcoins.com/bitcoin-wallet/pape\](https://99bitcoins.com/bitcoin-wallet/pape)

    3. Open the Ubuntu environment in a offline computer that will never touch the internet again (there is some malware that infect the BIOS so doing it in your regular computer is not safe to my understanding)

    Restart your computer. Clicking F12 or F1 during the boot-up process will allow you to choose to run your operating system from your flash drive or CD. After the Ubuntu operating system loads you will choose the “try Ubuntu” option.
    4. Roll the dice 100 times and convert into a 32-byte hexadecimal number by using dice2key

    To generate a Bitcoin private key using normal, run the following command to convert the dice rolls into a 32-byte hexadecimal number:source dice2key (100 six-sided dice rolls)

    5. Run newBitcoinKey 0x + your private key and it will give you your: public address, bitcoin address and WIF.Save the Private Key and Bitcoin Address. Check several times that you handwritten it correctly. You can check by re entering the code in the console from your paper. (I recommend writing down the Private Key which is in HEX and not the WIF since this one is key sensitive and you can lose it, or write it wrong. Also, out of the private key you can get the WIF which will let you transfer your funds). If you lose your key, you lose your funds. Be careful.
    If auditing the code for this is not enough for you, you can also test the code by inputting a known private keys to tell if the bitcoin address generated is legit or not.
    I recommend you generate several keys and addresses as this process is not super easy to do. Remember that you should never reuse your paper wallets (meaning that you should empty all of the funds from this one adress if you are making a payment). As such, a couple of addresses come handy.
    At this point, there should be no way for information to leak out of the live CD environment. The live CD doesn't store anything on the hard disk, and there is no network connection. Everything that happens from now on will be lost when the computer is rebooted.
    Now, start the "Terminal" program, and type the following command:
    source ~/bitcoin.shThis will load the address-calculation script. Now, use the script to find the Bitcoin address for your private key:
    newBitcoinKey 0x(your dice digits)Replace the part that says "(your dice digits)" with 64 digits found by rolling your pair of hexadecimal dice 32 times. Be sure there is no space between the "0x" and your digits. When all is said and done, your terminal window should look like this:
    [email protected]:~$ source ~/[email protected]:~$ newBitcoinKey 0x8010b1bb119ad37d4b65a1022a314897b1b3614b345974332cb1b9582cf03536---secret exponent: 0x8010B1BB119AD37D4B65A1022A314897B1B3614B345974332CB1B9582CF03536public key: X: 09BA8621AEFD3B6BA4CA6D11A4746E8DF8D35D9B51B383338F627BA7FC732731 Y: 8C3A6EC6ACD33C36328B8FB4349B31671BCD3A192316EA4F6236EE1AE4A7D8C9compressed: WIF: L1WepftUBemj6H4XQovkiW1ARVjxMqaw4oj2kmkYqdG1xTnBcHfC bitcoin address: 1HV3WWx56qD6U5yWYZoLc7WbJPV3zAL6Hiuncompressed: WIF: 5JngqQmHagNTknnCshzVUysLMWAjT23FWs1TgNU5wyFH5SB3hrP bitcoin address: [email protected]:~$The script produces two public addresses from the same private key. The "compressed" address format produces smaller transaction sizes (which means lower transaction fees), but it's newer and not as well-supported as the original "uncompressed" format. Choose which format you like, and write down the "WIF" and "bitcoin address" on a piece of paper. The "WIF" is just the private key, converted to a slightly shorter format that Bitcoin wallet apps prefer.
    Double-check your paper, and reboot your computer. Aside from the copy on the piece of paper, the reboot should destroy all traces of the private key. Since the paper now holds the only copy of the private key, do not lose it, or you will lose the ability to spend any funds sent to the address!
    Conclusion
    With this method you are creating an airgapped environment that will never touch the internet. Also, we are checking that the code we use its not tampered. If this is followed strictly I see virtually no chances of your keys being hacked.
    How to spend your funds from a securely generated paper wallet.
    Almost all tutorials seen online, will let you import or sweep you private keys into the desktop wallet or mobile wallet which are hot wallets. In the meantime, you are exposed and all of your work to secure the cold storage is being thrown away. This method will let you sign the transaction offline (you will not expose your private key in an online system).
    You'll need:
    The source of this method is taken from CryptoGuide from Youtube https://www.youtube.com/watch?v=-9kf9LMnJpI&t=86s . Basically you can follow his video as it is foolproof. Please check that Electrum distribution is signed.
    The summarized steps are:
    Download Electrum on both devices and check its signed for safey.Disconnect your phone from the internet (flight mode= All connections off) and input your private key in ElectrumGenerate the transaction in your desktop and export it via QR (never leave unspent BTC or you will lose them)In your phone, open Electrum > Send > QR (this will import the transaction) and scan the desktop exported transactionSign the transaction in your phone.Export the signed transaction in QRLoad the signed transaction in the desktop Electrum and broadcast it to the network.Wait until 3 confirmations to connect your phone to the internet again.
    Ideas for improvement:
    So thats it. I hope someone can find this helpful or help in creating a better method. If you like, you can donate at 1Che7FG93vDsbes6NPBhYuz29wQoW7qFUH
    submitted by Heron-Express to Bitcoin [link] [comments]

    Not IG but tiktok video that teaches “photography hacks”. Left is a screenshot from the video where they teach you how to pose and right is the final photo.

    Not IG but tiktok video that teaches “photography hacks”. Left is a screenshot from the video where they teach you how to pose and right is the final photo. submitted by baryonxtrix to Instagramreality [link] [comments]

    Most Anticipated Earnings Releases for the week beginning February 03, 2020

    Most Anticipated Earnings Releases for the week beginning February 03, 2020 submitted by RoastedChickenWings to options [link] [comments]

    One of my smallest changes has been among the best.

    I've worked on Way of Steel for almost a decade now, in my quest for RPG combat nirvana. There's a few novel mechanics I'm proud, some of which required tons of testing and tweaking to get right. Weirdly enough, one of the best and most portable (to other systems) mechanics required little more than a change in name: Out with Hit Points, and in with Resolve.
    LET IT BE RESOLVED
    Resolve is a Hero (PC)'s will to fight. It's an intentionally vague amalgamation of physical and mental strain. I describe it as Hit Points, Stamina, Mana, and Sanity all rolled into one. Getting slashed by a sword in battle reduces Resolve. Performing extraordinary combat Stunts or spellcasting costs Resolve. Most importantly, however- the problem that the GM in me was looking to solve- is that doing damn near anything strenuous outside of battle can cost Resolve (or restore it) if the GM decides:
    *Heroes insist on hiking up a mountain in plate armor at noon in summertime? Dock them Resolve. They won't be at full strength to face the Wyvern.
    *Heroes repeatedly brute forcing a skill check like a lock pick or bending bars? Make each attempt cost Resolve. Intense concentration can be just as draining as intense physical exertion.
    *Ranger bags a buck at camp and makes venison steaks for dinner? Extra Resolve recovery.
    ANOTHER TOOL IN THE GM TOOLBAG
    Of course, this is just another tool in the GM's toolbag to use when they feel it is appropriate. For me it serves as a way to "fail forward"- bypassing the puzzle lock on the door by hacking it apart with axes is a viable "solution", but it can have a cost that makes solving the puzzle more attractive. Resolve costs or boons are also a very useful GM "gas pedal" that I can lay on or let off to balance/adjust difficulty on the fly. I run a somewhat more realistic low fantasy world (to match the grit of Way of Steel combat), and oftentimes I'd rather leave a brick of fancy cheese on the mess hall table than a health potion.
    Like any tool, this can be misused and turned into a way to railroad Heroes, or just become an exercise in bookkeeping. But honestly, all that Resolve is doing here is making the primary Hero resource much more flexible than Hit Points.
    I'M NOT THAT CLEVER
    Note: Nothing I've done with Resolve is in any way/shape/form groundbreaking. Other games have done it. I just wanted to encourage this community to consider the myriad benefits it offers through little more than a change of vocabulary and a shift in thinking.
    MORE REASONS TO USE IT
    Some other benefits of Resolve that I've observed over the last two years using it:
    *Speed of Play. This is huge. Heroes (and bad guys too) spend Resolve to use Stunt cards, their main special abilities. This means that their "health bars" are always trickling down, even in a defensive struggle where no one is landing meaningful strikes. It basically is a big sand timer for combat, keeping battles (usually) inside my goal of 30-60 minutes.
    *Easy battles don't feel like cakewalks, as Heroes will still likely expend significant amounts of Resolve. (In WoS, you never really fight at less than 100%, because things can go wrong very quickly.)
    *"Realism". You don't need magical healing. A warm meal, a bard's song, a priest's blessing... all these things restore Resolve just as well as ye olde healthe potione. In fact, you can do some fun things with religion- did that priest ACTUALLY heal you with divine magic, or did his gentle demeanor and familiar prayer just lift your spirits? Who knows?
    *"Realistic" fast healing. Nothing breaks my suspension of disbelief faster than Heroes who go from the brink of death to "completely fine" after 8 hours in a sleeping bag in some frigid cave.
    *In my experience as a (shitty) amateur MMA fighter, "Resolve" is probably closer to reality than HP and Stamina. Squeezing someone's torso brings you closer to the end of your ability to fight. So does getting punched in the ribs. They aren't exactly the same, but putting aside "injury debuffs" the net effect is pretty indistinguishable, and IMO more accurate than in the UFC and boxing video games I used to play which had separate Stamina and Health bars.
    DIE BETTER
    Where Resolve really shines is when you run out of it. Different systems and GM's can take it in different directions, but I do something called Fall or Fight.
    I have talked about FoF in more detail elsewhere (see the first link at the bottom), but the short version is that when you hit 0 Resolve instead of being dead or unconscious, a Hero chooses to Fall or Fight On. Falling simply means you tap out- you can't fight anymore; you're out of the battle. Roleplay it however you like- unconscious, curled in the fetal position clutching wounds, crawling for the exit, etc. But you're out for the rest of battle. If everyone Falls, prep your "escape from the troll kitchen". Perhaps the bandits simply rob the Heroes, and a new nemesis is born. Bottom line, many more options for the GM than a TPK.
    Instead of Falling, a Hero can bravely choose to Fight On, risking permanent disability and/or death to rage against the dying of the light. They draw one (or pick from several) Fight On cards, which tell them how their Hero reacts to impending doom. The front side of the card (the only side they will see for now) has some flavor text and the immediate effects (mechanical bonuses and penalties). If they survive the battle (-10 = death in WoS), the Hero then flips to the reverse of the card to see the consequences of the extreme duress.
    As an example, "Guardian Angel" gives the Hero a significant chance to avoid the final lethal blow. After the battle they might take stock of their religious beliefs (or lack thereof). In any event, that amulet that just so happened to deflect the deadly arrow is trashed.
    This system (A) is awesome and (B) works as a reverse death spiral and buffer to player death, making battles have non-binary outcomes other than flawless victory or death. Consequences, man. There is a ton of room to do interesting narrative things and create lasting grudges, phobias, scars, tales of glory. Heroes actually have some skin in the game, risking lasting consequences to stand fast beside their comrades in arms.
    If you'd like to read more on Fall or Fight, the top link below is a good explanation, albeit of an older concept. The first draft of the new double-sided cards is here, plus older cards and an explanation of the current system.
    Of course, all of these cards are written in Way of Steel parlance that may not make sense to y'all, but I think the general idea of each one shines through. On that note, if anyone here would be interested in helping me port the FoF cards over to D&D 5E, shoot me a message. I think they might get a kick out of em at /dndbehindthescreen, and I've been out of the D&D game too long to get things right.
    Old post- A Better Way to Die: Fall or Fight
    Newest Fight On Cards
    Fall Or Fight v2 Explained
    Old Fight On Cards
    submitted by AllUrMemes to RPGcreation [link] [comments]

    [FO4] After loading a save during combat, cannot save at all anymore, not sure which mod is causing it

    For some reason, if I die during combat and load a save up from there, all the save options will be greyed out for the rest of the time I play, and things like exit auto saves or saving on waits will also not work. I'm not sure what mod is causing it. Heres my list: Fallout4.esm
    DLCRobot.esm
    DLCworkshop01.esm
    DLCCoast.esm
    DLCworkshop02.esm
    DLCworkshop03.esm
    DLCNukaWorld.esm
    Homemaker.esm
    Overlays.esm
    Quick_Modification_Weapon_by_tooun.esl
    SettlementKeywords.esm
    VotWMaster.esm
    VotWSpecialVideos.esl
    Unofficial Fallout 4 Patch.esp
    PowerArmorIntercomVoice_Balanced.esl
    ArmorKeywords.esm
    PANPC.esm
    WorkshopFramework.esm
    SS2.esm
    Robot Home Defence.esm
    TrueStormsFO4.esm
    SavrenXFoodAndFoodware.esp
    Consistent Power Armor Overhaul.esp
    CraftableAmmo.esp
    CraftableAmmo_plus.esp
    AA_CommonwealthConifersREDUX_SEASONS.esp
    AES_Renovated Furniture.esp
    UltraInteriorLighting.esp
    PlayerComments.esp
    UnbogusFallout.esp
    PiperCaitCurieDialogueOverhaul.esp
    BostonFPSFixAIO.esp
    SOTS.esp Armorsmith Extended.esp
    AEWS.esp
    Binary Speech Checks V.4 Hard.esp
    dD-Enhanced Blood Basic.esp
    EasyHacking.esp
    Eli_Crafting Shiz 9000.esp
    UnbogusFalloutVIS.esp
    Extended weapon mods.esp
    FAR.esp
    Faster Terminal Displays (20x).esp
    FlaconOil_BA2_2K_Part3.esp
    NAC.esp
    GR123 West Tek Tactical Gloves.esp
    Homemaker - Streetlights Use Passive Power.esp
    Homemaker - Unlocked Institute Objects.esp
    jDS__HP_Skull_Mask.esp
    LooksMenu.esp
    LoweredSprintAPDrain.esp
    Metro Gas Masks.esp
    Multiple Floors Sandboxing.esp
    RadiantBirdsv05.esp
    Reverb and Ambiance Overhaul.esp
    TrueStormsFO4-FarHarbor.esp
    NAC-FH.esp
    NAC-NW.esp
    Nexus_PMC.esp
    OCDecorator.esp
    OCDecorator - No Experience.esp
    OCDecoratorDLC.esp
    OCDispenser.esp
    Passive Camera Shake - Reduced.esp
    Passthrough.esp
    RAW INPUT.esp
    Realistic Roads - Black Asphalt.esp
    REAPER.esp
    RightHandedHuntingRifle.esp
    SettleObjExpandPack.esp
    SolarPower.esp
    TFRangerGear.esp
    TrueGrass.esp
    USP .45_by_tooun.esp
    WestTekTacticalOptics.esp
    WET.esp
    WheelMenu.esp
    XM2010_SniperRifle_by_tooun.esp
    WET NAC Patch.esp
    Vivid Fallout - All in One - Best Choice.esp
    UnbogusFallout_LessXP25.esp
    3DNPC_FO4.esp
    OutcastsAndRemnants.esp
    FALLOUT4WT.esp
    Mercenary.esp
    RaiderOverhaul.esp
    Unique NPCs.esp
    Unique NPCs - Creatures and Monsters.esp
    GoodneighborExpanded.esp
    SuperMutantRedux.esp
    DeadlierDeathclaws.esp
    Brotherhood Power Armor Overhaul.esp
    More Power Armour Mods.esp
    TrainBar.esp
    America Rising - A Tale of the Enclave.esp
    Eli_Armour_Compendium.esp
    Some Assembly Required.esp
    CBBE.esp
    Colt6520.esp
    def_inv_scrap_en.esp
    D.E.C.A.Y.esp
    Ferals After Dark.esp
    Galac-TactREDUX.esp
    Glowing Animals Emit Light.esp
    LOST Audio Tweaks.esp
    NoLoopingWeaponSounds.esp
    SuperMutantRedux VIS Patch.esp
    SuperMutantRedux_ArmorSmithExtended.esp
    Unique NPCs - Creatures and Monsters_SMR_AE.esp
    ChaChingTradeSilentXP.esp
    Synth Overhaul.esp
    AzarPonytailHairstyles.esp
    BetterSettlers.esp
    W.A.T.Minutemen.esp
    Eli_Faction Housing Overhaul - Prydwen.esp
    The Sanctuary Bridge.esp
    USAF_Silo_Beta.esp
    ProjectHelljumper.esp
    3DNPC_FO4Settler.esp
    MK18.esp
    SubmersiblePowerArmorRedux.esp
    Wana_SA58.esp
    FO4 NPCs Travel.esp
    AKMnv.esp
    AK400.esp
    AkaWaterWorld.esp
    AtomicRadio.esp
    AT - Atomic Radio RAO Patch.esp
    BasementLiving.esp
    DOOMPumpShotgun.esp
    HuntingRevolver.esp
    MP7.esp
    GIAT_FAMAS.esp
    HK_MP5.esp
    SSEX.esp
    SalvageBeacons.esp
    Realistic Death Physics - ALL DLC.esp
    RadioReverbFix.esp
    Project Reality Footsteps FO4.esp
    NoTwigs.esp
    McMillanCS5.esp
    AT - True Storms and RAO Patch.esp
    ImmersiveVendors.esp
    DT_GunnerOutfitPack.esp
    GruffyddsSignsAndPosters.esp
    G36Complex.esp
    FlaconOil_BA2_2K_Part2.esp
    FlaconOil_BA2_1K_Part1.esp
    Fallout Suite.esp
    Factor.esp
    EPO.esp
    EasyLockpicking.esp
    CF_AtomicWarlord.esp
    chem redux.esp
    AnimChemRedux.esp
    UnbogusPatch_AnimChemRedux.esp
    Ambient Wasteland.esp
    AlternateSettlements.esp
    P90.esp
    P90NPC.esp
    My_Minutemen.esp
    Unique NPCs FarHarbor.esp
    Unique NPCs_SpecialSettlers_Robots_Synths.esp
    Unique_NPCs_SuperMutantRedux.esp
    AnS Wearable Backpacks and Pouches.esp
    BossChestsHaveLegendaries.esp
    BrighterSettlementLights_LongAndSoft.esp
    Companion Infinite Ammo.esp
    CROSS_GoreCrits.esp
    CROSS_GoreCrits_FarHarborPatch.esp
    DV-Very Durable Vertibirds.esp
    FO4Hotkeys.esp
    FO4LaserBolts.esp
    KSHairdos.esp
    LongerPowerLines3x.esp
    LovingPiper-TrueReporterSE.esp
    More Where That Came From Diamond City.esp
    PA-Quick Animations.esp
    Tactical Flashlights.esp
    Tactical Flashlights - Settings.esp
    The Eyes Of Beauty.esp
    TrueReporter.esp
    TrueStormsFO4-FarHarborExtraRads.esp
    TrueStormsFO4-GlowingSeaExtraRads.esp
    WAYN_CompanionTracking.esp
    WestTekTacticalOptics-AWKCR.esp
    BetterSettlersCCAPack2.0.esp
    DCGuardOutfitOverride.esp
    Insignificant Object Remover.esp
    UnbogusPatch_DOOMPumpShotgun.esp
    NoBlurOnHit.esp
    PAMAP.esp
    CPAO - PAMAP 2.0 Patch.esp
    More Power Armour Mods - Automatron.esp
    Pip-Boy Flashlight.esp
    StartMeUp.esp
    submitted by CreamGravyPCMR to FalloutMods [link] [comments]

    HIRE A HACKER: SOLIDARITY HACKER FOR HIRE REVIEWS

    BEST HACKER FOR HIRE TO HACK A CELL PHONE Hire a hacker that needs not to jailbreak your phone in order to use these iOS hacking apps. Once you do that, the option to get the seniorhackers app/service often comes up with an address for you to contact for further directives. The ethical hacking services can be used to analyze keychain contents, including passwords, keys, certificates and messages etc. for any sensitive information.
    Speaking in developer language, seniorhacker.tech offers binary analysis using o tool, keychain analysis using keychain_dumper, working, Binary decryption using dump decrypted and database reading using SQLite. Besides these functions, the hacking tool also lets you create, edit and install the tweaks.
    The iOS hacking app was developed by senior hackers for an easy to use web GUI and can be used in various programming functions such as Cycript integration, class dumps, automatic jailbreak-detection bypasses, automatic SSL certificate pinning bypasses, re-implemented objc_msgSend for logging and tracing function calls in real-time.
    SOLIDARITY HACKER REVIEWS — Best iOS / MOBILE PHONE Hacking Application For iOS Myriam iOS Security App was developed by security researcher and GitHub user Solidarityhacker who created a learning platform for hack techies to become the next big iOS hackers where people can Hire a Hacker. As a result, this iOS hacking tool is the perfect place to start for any newbie iOS hacker to develop their skills.
    Some of the hacking challenges a.k.a. device vulnerabilities that newbie hackers can exploit with this mobile hacking application include Authentication, In-App Data modification, App Activation Bypass, Jailbreak Detection, In-App Resources, and variable Modification.
    To Provide a powerful tool that makes use of the widely-used Nmap scanner in the background to map and scan the connected networks. Once you install the Network Mapper app from Play Store, it will automatically download and install the required Nmap binaries from the Internet and provide you with an easy-to-use GUI to perform scans. Using Network Mapper, you can do a comprehensive scan on the network to identify live hosts and gather a range of information like open ports, network attributes, OS information, etc.
    Trustworthy Certified Ethical Hackers For Hire
    Solidarityhacker.com/services/ Hackers For Hire committed to excellence. There are situations when you just think how to hire a hacker, but you just hesitate to contact a hacker. Feel free to get in touch with us and maybe we might offer you the exact hire a hacker service you are looking for.
    Here are a few of most widely used hacker for hire services.

    Hire a Hacker Today! Your identity will be kept anonymous, Send a message to [email protected]
    submitted by jhondaski5444 to u/jhondaski5444 [link] [comments]

    How to hack iq option binary - YouTube Watch Me Make $688 Live With Binary Options Hack Free Download IQ Option- Binary Option Bot- Robot 2019 ... BINARY OPTIONS STRATEGY - i will HACK Binary Options 100% profitable iq option hack strategy - iq option ... Binary Options Strategy 2020  100% WIN GUARANTEED ...

    How To Hack Binary Options. 11:36. That's a shame, because it's got a lot going for how to hack binary options it, starting with a simple setup: just tie the tracker to a string, and use your wrist to swing it back and forth with minimal effort Apr. A trading hack is similar to a life hack, which is a modern term taken from computer hacking. Binary Options pocket Guru Hack download Add Own Tips and Tutorials Each visitor is able binary option hack to add own tips, cheats and hacks, tricks and solutions for any mobie app. Although they may be a legitimate financial product with many licenced firms trading in them, binary options are speculative, high risk products that are almost impossible how to hack binary options Hack Strategien für binäre Optionen. Binary Options Hack Strategies Hack is ” An inelegant and usually temporary solution to a problem”. By using the best hacking techniques you are able to be more successful almost instantly at any field. You might be asking from yourself right now, what this have to do with binary options? Well, hacks ... There are how to hack binary options willing to put down, so many everyday. Today i'm wondering what are the end of allowing you need to the loss. As in 5 percent gain while binaries in their own novel coronavirus pandemic holiday. Cookie should be quite happy to earn badges as hackers, with that once a strong movement. Bollinger bands, portion of these coins' custom watchlists also benefit ... Binary Options Hack Conclusion. I think by now you could already tell from the tone of my Binary Options Hack review that I am not going to recommend this product for purchase. I appreciate that you came and read my review and if you have something you would like to add please just leave your comment below. You will also get systematic instructions, which how to hack binary options will allow you to trade effortlessly with the best binary option brokers (such as IQ Option) and automated binary option robot.If your goals are any of the following, then please keep reading, as this is the. Aug 22, 2020 · Check Out This Information: https://bit.ly/3a2pN4i - All about Hack binary option The platform ... Binary option trading on margin involves high risk, and is not suitable for all investors. As a leveraged product losses are able to exceed initial deposits and capital is at risk. Before deciding to trade binary options or any other financial instrument you should carefully consider your investment objectives, level of experience, and risk appetite. Trader’s Productivity Hack To Get 10℅ Profit Per Day in Binary Options… With Proof! I confess that when I first lost my deposit, I options this too. Let's see which of us options more cunning. I get working on how I could cheat the broker. I only have a higher education and am savvy. I decided to use this for my purposes. Option a lengthy analysis of binary options brokers, I noticed ... Nowadays, one of the simplest and quickest ways to make money is trading binary options. Zulander Hack will be sure to catch your eye if you are looking for a quick way to earn some extra cash. Designed by Michael A. Wright, Zulander Hack is a binary trading system that makes big promises. However, new Hack: you should read our binary option robot articles that we publish regularly. We will go through each binary option robot there is available in detail in a way that even completely inexperienced investor understands for sure. Binary option investors are now in an excellent position because competition between trading software is so hard ...

    [index] [23301] [26152] [28844] [15392] [19597] [21900] [6591] [17966] [14490] [13916]

    How to hack iq option binary - YouTube

    Binary options are intricate, unique trade options, but they are particularly simple to benefit from and have an understanding of just how they get the job done. One of the most acquainted sort of ... mediafire Download here link ; https://bit.ly/36o9PON drive google Download here link ; https://bit.ly/38tssTg binary option #strategy binary option #robot b... Check to see if the binary options trading platform has registered the offer and sale of the product with the SEC. Registration provides investors access to key information about the terms of the ... Free Try: https://bit.ly/2Sstje2#binary_options #iq_option_strategy #iq_option★★Best Binary Broker List★★-----RISK WARNING: Y... The road to success through trading IQ option Best Bot Reviews Iq Option 2020 ,We make videos using this softwhere bot which aims to make it easier for you t... Hello friends today i will show our secret software thats one software which you earn money from iq option binary trading its 100% profitable if you want or ...

    http://binaryoptiontrade.quicoumi.cf